Database
Weapons
9 weapon types at launch. Mechanics are confirmed from official and beta material; raw numbers (damage, sharpness, upgrade trees) arrive with the game.
Shared mechanics
Perfect Evade
A precisely timed dodge that, depending on the weapon, preserves your charge, repositions you or opens a counter.
Perfect Guard
A precisely timed block. On the Heavy Bowgun it triggers an instant reload.
Hunting Arts
One-button combo strings designed for touch controls — timing-heavy mainline combos compressed into a tap.
All 8 weapons
| Weapon | Type | Core mechanic | Best Adventurer | Beginner friendly |
|---|---|---|---|---|
| Melee | Charge attacks. Pyro Endures attacks to fuel earth-shattering blows that unleash incredible burst damage. | Pyro | Low | |
| Melee | Spirit Gauge with charge levels. Midori wields a long sword hidden in her shamisen and some skills build her Spirit Gauge faster. | Midori | Medium | |
| Melee | Demon Gauge powers Demon Mode. Keres chains rapid strikes into relentless combos, and some skills unlock enhanced follow-ups. | Keres / Raya | Medium | |
Hammer | Melee | Charge attacks. A full charge stuns monsters. No dedicated Adventurer announced yet. | TBA | Low |
| Melee | Rush plus guard counters. Arkaya builds Resolve through a steady stream of attacks; some skills consume all of it for a devastating blow plus a massive shield. | Arkaya / Ouyang Varen | Medium | |
| Ranged | Ammo types plus special shots. Pepper can enter an airborne state and fire rapidly from mid-air. | Pepper | High | |
| Ranged | Charge gauge. Luka has unmatched mobility on the battlefield, and some attacks build Thunder Coating energy for a piercing arc. | Luka / Madelyn | High | |
Charge Blade | Melee | Announced as a post-launch addition. Mechanics still to be confirmed. | TBA | Low |
Weapon icons are official art from monsterhunteroutlanders.com. Hammer and Charge Blade have no official icon yet.
Picking a starting weapon
- Most forgiving: Bow and Heavy Bowgun — ranged, with room to reposition.
- Smoothest to learn: Long Sword and Dual Blades.
- Highest ceiling, timing-heavy: Great Sword, Hammer and Charge Blade.